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textured jungle map

Posted: Sun Oct 06, 2013 11:14 pm
by Meatball
something is wrong with this map. Everyone complaining of low FPS and we all have this warning in top right saying something like "overflowed C client renderable list group 7"

Re: textured jungle map

Posted: Tue Oct 08, 2013 12:10 pm
by Brutus
I'll let Johan and GD answer this one.

Re: textured jungle map

Posted: Thu Oct 10, 2013 12:40 pm
by Toledostoner
Its part of the latest updates, there are many Custom maps that will have this problem until the refix the rendering engine in game back to the way was it was.

Explanation For map Editing/Editors: This happens when you have too many brushes in the level. You'll need to convert them to func_detail. Instead of having hundreds of blocks making up a staircase, select them all at once and make them a single func_detail. This simply means that it will all be rendered at once, if any part of it is visible to a player.

Its The map itself, The update is not allowing it to render like it used to do in the past, that is why in the past no one would get this error , and now its happening to alot of maps and map makers testing their maps. Its steam , they fix 1 thing break another, you know the routine.

Re: textured jungle map

Posted: Sat Oct 12, 2013 4:44 am
by Brutus
Should be out of rotation with server restart tonight.

Re: textured jungle map

Posted: Mon Oct 14, 2013 4:17 pm
by grandma death
Sorry Brutus

It played well in trial, guess its hard to tell with some of these maps.




GD

Re: textured jungle map

Posted: Wed Oct 16, 2013 1:27 am
by Brutus
No problem.