Winning on nade

Information on the server, like maintenance, MoTD, etc.
Post Reply
User avatar
Brutus
Posts: 650
Joined: Wed Oct 06, 2010 7:03 pm
STEAM ID: STEAM_0:1:1286

Winning on nade

Post by Brutus »

For some reason the server is naming a winner after a nade kill. Not sure why this is happening, but working on it.

User avatar
Coder
Posts: 33
Joined: Mon Oct 11, 2010 4:52 pm
STEAM ID: :0:1:256982

Re: Winning on nade

Post by Coder »

...as it should be with nades being weaker than firecrackers. :)
"If it weren't for on-line gaming, I could still be using a 286!"
--Coder--

User avatar
Brutus
Posts: 650
Joined: Wed Oct 06, 2010 7:03 pm
STEAM ID: STEAM_0:1:1286

Re: Winning on nade

Post by Brutus »

Coder wrote:...as it should be with nades being weaker than firecrackers. :)
lol true. I figured it out, it was an extra " at the end of the "knife" entry. Took all day to find it.

Server should be running good now, with random maps, spawn protection and elimination mode for us to try out and see if we like it.

User avatar
Coder
Posts: 33
Joined: Mon Oct 11, 2010 4:52 pm
STEAM ID: :0:1:256982

Re: Winning on nade

Post by Coder »

Cool!
"If it weren't for on-line gaming, I could still be using a 286!"
--Coder--

User avatar
Yowzer
Posts: 208
Joined: Wed Oct 06, 2010 9:20 pm

Re: Winning on nade

Post by Yowzer »

I can't say I really cared for the elimination mode. Personally, I think elimination and turbo fit together better. Maybe I am just resistant to change...

The server seemed a little laggy tonight at times as well. Don't know if it was maps or gamemode, or what.

Post Reply